The Game Engine - Part 2
Welcome back, dear Internet traveller. I hope you’re sitting comfortably, because we’re going to cover a lot of ground in this part.
The general aim of our ‘game engine’ is to find a small set of common object onto which the rest of the game is built. It provides us with some reusable components which simply help us keep a clean and maintainable codebase and provide some naming conventions down the line.